FACIAL EXPRESSION LECTURE & DEMONSTRATIONS
"Recently, Gary gave a two-day lecture on facial expressions at Laika. His passion for the subject was contagious and his presentations were both engaging and interactive. Anyone looking to gain knowledge of facial expression whether for fine art or for animation would benefit from seeing Gary's demonstrations." Brad Schiff, Animation Supervisor Laika | Portland |
Faigin presenting "Demo 2: Facial Expressions" at Digital Domain, Vancouver
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Lecture | The Art of Facial Expression - 1-1/2 hours
Demo 1 | The Movement of Individual Facial Units - 3 hours
Illustration from Faigin's book
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Since most CG artists start with individual facial units rather than the face as a whole, this demonstration focuses on the two most critical features of the face: the eyes and the mouth. Faigin draws their most important individual movements in the context of individual muscles, with emphasis on the surface changes they create.
1. THE EYES Neutral Eyes - Position of the Lids; Neutral Eyebrows Muscles of the Brow - Eyebrow Raiser; Frowning Muscle; Muscle of Upper Eyelid Eyelids - Eye Squeezing Muscle 2. THE MOUTH Closed Mouth - Neutral; Sneering Muscle; Smiling Muscle; Frowning Muscle; Pouting Muscle - Lip Tightener Open Mouth - Slack Mouth; Lower Lip Stretcher |
Demo 2 | Facial Expressions of Emotion - 3 hours
Illustration from Faigin's book
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Faigin uses the facial units introduced in Demonstration One to build a series of emotion-based expressions. Each one of the six cardinal expressions is demonstrated at various levels, from subtle to extreme.
1. SURPRISE - Only Binary Expression 2. FEAR - Most Challenging Expression 3. DISGUST - Three Active Areas 4. ANGER - The Glare; Full Face 5. SADNESS - Crying vs. Miserable 6. JOY - Smiling & Laughing |
Demo 3 | Advanced Concepts - 3 Hours
Photo manipulated by Faigin
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Animators love to push the envelope regarding building new characters. What are the limits of character design if one is still to preserve the expressiveness of the face? What are the minimum elements necessary? Which parts of the face can be changed radically, and which need to retain a strong resemblance to their human counterparts? Topics include:
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